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	<title>Diegoliveira Potapczuk&#187; materials</title>
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		<title>Experimentos com criação de materiais</title>
		<link>http://www.diegoliveira.com.br/blog/2010/02/16/experimentos-com-criacao-de-materiais/</link>
		<comments>http://www.diegoliveira.com.br/blog/2010/02/16/experimentos-com-criacao-de-materiais/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 23:51:47 +0000</pubDate>
		<dc:creator>Diego Potapczuk</dc:creator>
				<category><![CDATA[Desenvolvimento de Jogos]]></category>
		<category><![CDATA[Engenharia de Software]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[UDK]]></category>

		<guid isPermaLink="false">http://www.diegoliveira.com.br/blog/?p=383</guid>
		<description><![CDATA[Alguns testes que realizei no desenvolvimento de materiais na UDK. Artigos relacionados Unreal Showcase Estudo de Engines

				
<h4>Artigos relacionados</h4>
<ol>
		<li><a href="http://www.diegoliveira.com.br/blog/2010/02/13/unreal-showcase/" rel="bookmark">Unreal Showcase</a><!-- (6.86426)--></li>
		<li><a href="http://www.diegoliveira.com.br/blog/2010/02/10/estudo-de-engines/" rel="bookmark">Estudo de Engines</a><!-- (5.80432)--></li>
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			<content:encoded><![CDATA[<p>Alguns testes que realizei no desenvolvimento de materiais na UDK.</p>
<div class="wp-caption alignnone" style="width: 510px"><a href="https://wave.googleusercontent.com/wave/attachment/normal.jpg?id=FkqjiNju3&amp;key=AH0qf5w5ZeSsxAfV5VEDggWETZPqpHLcKQ"><img src="https://wave.googleusercontent.com/wave/attachment/normal.jpg?id=FkqjiNju3&amp;key=AH0qf5w5ZeSsxAfV5VEDggWETZPqpHLcKQ" alt="Normal" width="500" height="374" /></a><p class="wp-caption-text">Normal</p></div>
<div class="wp-caption alignnone" style="width: 510px"><a href="https://wave.googleusercontent.com/wave/attachment/bump.jpg?id=FkqjiNju4&amp;key=AH0qf5x7PJsikXMIAxnlhqw-TvGpCxL-6g"><img src="https://wave.googleusercontent.com/wave/attachment/bump.jpg?id=FkqjiNju4&amp;key=AH0qf5x7PJsikXMIAxnlhqw-TvGpCxL-6g" alt="Small Bump" width="500" height="372" /></a><p class="wp-caption-text">Bump</p></div>
<div class="wp-caption alignnone" style="width: 510px"><a href="https://wave.googleusercontent.com/wave/attachment/BigBump2.jpg?id=FkqjiNju6&amp;key=AH0qf5xu7q09zKYBmlp4zttJ7xRnRti8NA"><img src="https://wave.googleusercontent.com/wave/attachment/BigBump2.jpg?id=FkqjiNju6&amp;key=AH0qf5xu7q09zKYBmlp4zttJ7xRnRti8NA" alt="Distortion" width="500" height="388" /></a><p class="wp-caption-text">Distortion</p></div>
<div class="wp-caption alignnone" style="width: 510px"><a href="https://wave.googleusercontent.com/wave/attachment/Depth-Bender3.jpg?id=FkqjiNju12&amp;key=AH0qf5xGLJpFHDjo-4CU2R5Ef9nbYJ4J1Q"><img class=" " src="https://wave.googleusercontent.com/wave/attachment/Depth-Bender3.jpg?id=FkqjiNju12&amp;key=AH0qf5xGLJpFHDjo-4CU2R5Ef9nbYJ4J1Q" alt="Depth Bender" width="500" height="388" /></a><p class="wp-caption-text">Depth Bender</p></div>


				
<h4>Artigos relacionados</h4>
<ol>
		<li><a href="http://www.diegoliveira.com.br/blog/2010/02/13/unreal-showcase/" rel="bookmark">Unreal Showcase</a><!-- (6.86426)--></li>
		<li><a href="http://www.diegoliveira.com.br/blog/2010/02/10/estudo-de-engines/" rel="bookmark">Estudo de Engines</a><!-- (5.80432)--></li>
	</ol>
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